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ZACH CABRAL
FILM SCORES & GAME SCORES
Game SFX
Here are two examples of sound design I created for a level called "Lava Mine." As passonate gamer, I have a unique skill set to provide game developers with particular a style of games sounds. The Shock Rifle is a combination of synthization build in Logic X and live trackings of an actual rifle. Screams and drone score were developed with Audacity.
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